Problem Statement 

Design an experience for students to discover orientation events 
and craft a visual system to accommodate different types of 
events: sports, music, visual arts, social groups, and volunteering 
events. Provide high-fidelity mocks for searching, browsing, and 
viewing the details for these different events.

Background Research

Before I even began thinking about what features the solution needed 
to have, I conducted extensive background research to understand the 
objectives, challenges, and general perceptions about school 
orientations. I wanted to know if most schools had the same type of 
events and what did students, faculty members, parents and staff think 
about these events​​​​​​​.
Research Sources

I collected most of my information from university websites. In addition, 
I got a lot of information (especially student testimonials) from Reddit, 
College Raptor and WikiHow.
​​​​​​​

Once I collected an ample amount of information, I converged all my findings to answer 4 key questions

+ What are the primary event types?

+ What are the myths about orientation events?

+ What are actual concerns and issues that might come up at   
   orientation events?

+ What are some tips and strategies to make the best out of these  
   events?
​​​​​​​
Identifying Problems

Social Anxiety
Students who are new to campus often can suffer from 
social anxiety, especially the fear of not making any new 
friends at events and subsequent isolation

Information + Communication
Students may end up going to events that are not aligned 
with their interests + goals

Events may be postponed or cancelled without prior
notification

External + Internal Logistics
Students may have challenges like finding transportation to 
school or finding parking spaces during event times

They may also have internal logistical challenges including 
navigating a huge campus and arriving late to events

Scheduling + Planning
Orientation week can be hectic so students may miss events that 
they really wanted to attend because they were focused on 
other important tasks to be completed during orientation week

Accommodating Parents
Parents may have their own agenda during orientation week 
(for the benefit of their college bound children). They may not 
enjoy the same events as students

​​​​​​​
Design Objectives
Design Objectives
The mission statement of the design is

“Give students and parents the first impressions of 
campus life through a seamless experience of events”
​​​​​​​
User Personas

Based on the design objectives, I created three personas (2 
students and 1 parent) that represent the key stakeholders 
who would benefit most from the app 

The behaviors outlined here aren't necessarily connected to 
events, but more of a snapshot of a user's personality and needs in 
general.

The events in the app are targeted towards fulfilling their needs 
based on each individual persona. 
​​​​​​​
Mindmap

I followed the personas with a mindmap of the primary UI 
features in the app 
User Flow
​​​​​​​
Low-Fidelity Prototype
The first screen I designed as part of my low-fidelity mockups is the first 
screen that the users would interact with it as part of the onboarding 
process.

The users are immediately asked if they're students or parents. Based 
on the user's input, the next screens requiring more information from the 
user will appear 
A seamless onboarding process for students
If the user selects 'Student' then he/she is redirected to a series of 
questions that will gauge the user's interests, personality, demographics 
and goals.

Using these four factors, a mental model of the user will be created 
and events that have the highest probability of catering to that mental 
model will be generated.

We want the user's first campus experience to be enjoyable and stress-
free so they start their school year on a positive note.

A similar onboarding experience for parents
If the user selects 'Parent' then he/she is redirected to one set of 
questions that is directed to what their objectives are during orientation 
events. 

We don't ask for information on the parents themselves because there 
is a high probability they're only at these events to learn about the 
university and gain an understanding of what their child's next four 
years will be like.

We also would ask parents for information on the child's current 
academic credentials (including year and department) so the app 
would suggest connections with attending parents who have children 
in the same department or year.

It's also extremely important to put the parent's mind to ease, so the 
app has a notification that states that any private information 
pertaining to themselves or their child will not be divulged (the parents 
can edit their privacy settings in the app).
Discovering events and building connections
Based on the user's inputs a selection of events will be generated 
tailored to what the user would enjoy the most. The user would be 
able to find the location of the event by clicking on the 'location' 
button which will redirect them to Google Maps and they can also
add the event to their Google Calendar or just save it with the Fab.

The Google Maps integration is primarily for internal campus 
navigation.

A student or parent would would also be able to see which other 
students or parents are going to the event and if they find similar 
interests, they can message or connect with them.

The objective of this design is for students to connect with other peers
before an event begins. Often many introverted students would be 
too shy to approach other students during the actual event so this 
would essentially be a precursor towards meeting at the actual event 
(similar to an icebreaker).

A parent would be able to find his/her son or daughter from the list 
of attendees and connect with them. The recipient needs to accept 
the connection.

The parent can also find her child from the search bar which will be 
part of the header.
Getting there on time with university buses
The student or parent who does not possess personal transportation 
will be able to access the university issued bus schedules. 

The default location for a specific event is the stop that is 
closest to the event. If a user chooses a different event, the 
arrival location will change in accordance with proximity to the 
event. 

With this information, the user would be able to plan when to 
leave and how much time it would take to get to the destination.
High-Fidelity Prototype
  When working with the high-fidelity prototype, I used the Material 
Theme editor for almost all of the visual elements. 

I added 3 more user types to the first screen so in the future the 
design could be scaled to include and benefit more key stakeholders.

I went with the following color palette for the onboarding 
process because I wanted to be experimental. I worked with a 
number of color palettes from the Theme editor and I felt a much 
darker theme initially creates a sense of excitement.

There's no way for a student or any other type of user to skip the 
questions. The objective is to create an optimal experience with the 
events and each question plays a role in that.  
Events targeted to students
I made some changes from the Low-Fidelity mockup. Most notably I 
moved the time to the bottom to provide more contrast and clarity. 
Depending on the color of the primary image, the time could 
essentially blend in too well if it has very similar colors to the 
background.

In addition, I replaced the 'Bus Schedule' button with a 'Contact 
Organizer' button because it's important for the attendee to have the 
freedom to contact the organizer if they need more information on 
the event.

I moved the bus schedule and 'add to calendar' CTAs to the bottom 
of the location and timing labels and converted them to links.

Finally, I decided to add several 'tags' to the bottom of the event as 
part of the branding strategy for the organizers to attract more 
students. In addition, it gives students incentive to attend the 
event if the description is too vague.

I also added a bottom navigation bar so the user can revert to 
messages or replies from other students going to the same events, keep 
track of all active notifications and view their profile page. The home 
button reverts the user back to the events listing page.
Events targeted to parents
I designed the prototype to generate events targeted to parents based 
on what they're looking for. Parents will be shown events where they
can meet other parents, speak with faculty from their child's 
department or take a campus tour among others. 
Notifications for Reminders, Updates and Tips
To lessen the burden of keeping track of multiple events as well as 
not being properly information of updates, notifications will begin to 
appear periodically (the user can set the frequency of notifications 
as well as turn them off)

I also added a 'Tips' notification to help the user prepare for the 
event (for this example, the organizer is suggesting a costume shop 
for great Star Wars costumes)
Building Connections
I altered the design from the low-fidelity prototype to add more 
information about a student (the user needs to update their personal 
info from their profile page) so people can gain a better understanding 
of their peers and potential friends. The friend suggestions are not only 
based on shared goals, but department and year are also factored in.

For parents hoping to connect with other parents, the app suggests 
connections who have children in the same year or department or both.
Bus Schedule
The design of the bus schedule is different from the low-fidelity version. 
The schedule now takes the user's primary location (their home 
address) and lists all available buses from that particular location to the 
bus station closest to the event.

For example, if the user wants to be at the location at the university at 
12:00pm, they need to take bus #OR191 at Park Point North (the bus 
station closest to the user's address). 

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